![]() Skew map painting fixes errors in projection direction, previewing each change in real-time. Moreover, the Offset painting feature gives you the ability to sculpt your cage with precision to best suit each mesh. ![]() Following standard naming conventions, meshes auto-sort into Bake Groups, isolating high and low poly meshes per object to achieve perfectly clean bakes. Toolbag’s GPU-accelerated baker allows you to preview mesh changes and Bake Project adjustments in real-time.
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